![]() 154)Ĭurse Terrain, Supreme (Animating Fog, Apocalypse Fog, Field of Bone, Sour Ground: Horror Adventures pg. 154)Ĭurse Terrain, Greater (Animating Fog, Field of Bone, Sour Ground: Horror Adventures pg. 154)Ĭurse Terrain, Lesser (Sour Ground *one CR 2 Juju Zombie*: Horror Adventures pg. Yellow Musk Creeper (yellow musk zombie 1 hour) (honorable mention, causes zombie-like state)Ĭanopic Conversion (creates a Dune Mummy)Ĭreate Variant Mummy (creates either Bog Mummy, Ice Mummy, or Pharaonic Guardian)Ĭurse Terrain (Animating Fog, Field of Bone, Sour Ground: Horror Adventures pg. Vampiric Creature (vampiric creature of its own creature type 1d4 days) Telgrodradt (exoskeleton, skeleton, zombie 24 hours) Swamp Blight (mummy, swamp mummy, mummy lord immediately) Spore Zombie (vermin only as spore zombie 1d6 rounds) Spire Drake (wight 1d4 rounds, perishes in 1d6 days) Saxra (skeleton or skeletal champion 1d4 rounds) Ragewight (cairn wights or ragewights 1d4 rounds) Plagued Beast (animals only as plagued beast disease then immediately) Pit Fiend, Infernal Duke: Deathmastery (ghost 1 minute) Penanggalen (manananggal at the next sunset) Pallid Vector (plague zombie, ghast, wight, vampire disease and 2d6 hours) Nekomata (skeletal champion or juju zombie immediately) Necrocraft (ghoul or ghast at the next midnight) ![]() Nabasu Demon with Improved Death-Stealing feat (ghast, wight, wraith, or juju zombie immediately) Mythic Vampire (mythic vampire, vampire, or vampire spawn 1 hour) Marrowstone Golem (ghoul or ghast 24 hours) Lifeleecher (wight for 24 hrs 1d4 rounds) Leechroot (leechroot or leechroot hivemind immediately, plant only RAI, requires GM permission) Irradiated Dead (irradiated dead 1d4 rounds) Incutilis & Incutilis Lord (honorable mention, temporarily cause zombie-like state) Gutdragging Lurcher (zombie standard action) Great Ghuls (ghoul, ghul, or great ghul the next moonrise) Gravesludge (free-willed juju zombie 1d4 rounds) Pit Fiend, Infernal Duke w/ Master of Magic (20HD CL18 potential SLA)Īhriman, Lord of All Divs ( cairn wight, brute wight, or ghul 1d4 rounds)Īpocalypse Zombie (apocalypse zombie 2d6 hours)īlack Jinni (zombies, ghuls, or great ghuls 1d4 rounds)Ĭhoking Shade (choking shade 1d4 rounds)ĭeathsnatcher (advanced bodak immediately)įestering Spirit (festering spirit 1d4 days)įloodslain Creature (floodslain creature 24 hours)įungus Queen (vermin only as spore zombie immediately) Tomb Giant (13HD CL13-15 +1/additional participant team SLA) Possession Devil, Greater (Gidim) (15HD CL12 SLA) Green Hag (9HD CL9 or at the highest CL available to the most powerful hag in the coven team SLA) Wand of Animate Dead or Lesser Animate Dead Intelligent Magic Item with Animate Dead or Lesser Animate Dead Darkskull (does not create undead, but does make making undead better)
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