![]() So there’s a fair bit of strategy that comes into play. The light doesn’t kill or harm Jackie directly, but it does limit the amount of healing and abilities he has in order to survive enemy encounters. All of Jackie’s supernatural powers, the Darkling included, can only be utilized in the dark, so it is in his best interest to stay out of the light and destroy any light sources that may get in his way. There is a catch to using the darkness though. Even though he sometimes comes off as more of a figment of Jackie’s darkness-infused psyche, there are a small number of instances where you can actually control the darkling as well. This darkling can take out enemies, offer tips, and also help Jackie to reach otherwise inaccessible areas. The darkness also gives Jackie some help in the form of a darkling, which is a troll-like, Cockney English accented wise-cracking creature who serves as a sidekick of sorts. Additionally Jackie can use his powers to snatch up weapons and ammunition, and rip down certain doors and walls, or break through locks. The tentacles are also utilized to strike or grab enemies from afar, and even rip them to shreds, which will usually yield some sort of bonus in the form of health, ammo or perks. and use them either as long-range weapons or occasionally defensively as shields. Jackie’s “gift” gives him the ability to have 2 super-powered tentacles that can pick up objects, such as poles, car doors, fan blades, explosive canisters, etc. There are no exotic weapons to be found here, and there’s obviously a reason for that. As for the more standard abilities, Jackie can move, run, jump, crouch and wield/dual wield a variety of fairly straight-forward weapons, ranging from pistols and Uzis, to light SMGs and a shotgun. ![]() ![]() It’s easy to call The Darkness II a first person shooter, but with the powers provided to Jackie by the darkness, the gameplay is quite a bit different and more diverse than most other FPS games out there. The game’s themes are suitably dark and sometimes bizarre, and there are more than a handful of twists and turns. At the same time, the newly reawakened darkness, which is now totally pissed, attempts to manipulate and take control of Jackie’s body. Of course, until one day, he is attacked unprovoked by a mysterious group of individuals who are apparently after his powers. While Jackie is still haunted by the murder of his girlfriend Jenny, his life was at least stable and relatively free of drama. It is a direct follow-up to the original title with the game’s anti-hero, Jackie Estacado, shouldering the responsibility of running a New York crime family, and keeping his supernatural gift (or curse), the darkness, bottled up. The plot in The Darkness II, which is sort of a mash-up of mafia and supernatural/horror storylines, is a pretty interesting one and is inspired by the Top Cow comic series of the same name. So The Darkness II I feel is a well timed release by 2K Games, even after the bit of delay that it suffered. For those who like the gameplay, but are getting bored of the subject matter, there aren’t all that many “alternative” FPS titles. The most popular FPS titles these days are based on current or future events, and are still having no problems burning up the charts. When 2K Games announced a sequel would finally be available after a 4 year hiatus, there were surely a few gamers who were excited. While the developers have changed (Digital Extremes in place of Starbreeze Studios) along with the engine, the style and gameplay found in the sequel finds a way to stay true to the source material and improves on the original game as well. The FPS landscape hasn’t actually changed all that much since 2007, so the above statement is also very much true for the sequel, The Darkness II. ![]() The original The Darkness game, based on the popular Top Cow Productions comic book series, was a dark and gritty change of pace from the typical real-world first person shooters that were available at that time.
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